3/31/2023 0 Comments Maplestory classes 2017You can see any class of the Magician walking around all the time. Magicians are very abundant in the MS community.NOTE: Bowmen are not as useless up close as sins, as the skill, power knockback (pkb) knocks close enemies away much more easily.Thieves have avoid-ability and alchemist/chakra later on to improve regeneration) Magicians have magic guard/magic armor to decrease damage taken. Only tank ability is puppet (warriors have skills to increase weapon defense, and hp.Movement and jumpshooting is tougher (but possible).Attack speed is slower than that of their star counterpart (especially crossbowmen).Use up close until you attain Power Knockback and Mortal Blow.Unstable damage (fixed in 4th job, where you get 90% Mastery).Arrow Eruption/Rain allows 3rd job Bowmen to mob up close.Marksmen get a skill that can one-hit KO any non-boss monster.Pierce (Marksman/XBow master skill) deals very, very high damage to mobs.Hurricane's (Bow Master skill) rivals Triple Throw (Night Lord with Shadow Partner (star thief)).Relatively cheap equips (especially for crossbowmen).Damage starts to shine later in the game.Although useless in melee early on, their high damage capability at ranged makes up for it. Bowmen can use ranged attacks, and hit very hard with them.Instead of using Mana, Zero uses Time Force (TF)) Zero (Warrior/Magician Hybrid - Child of Rhinne, The Transcendence of time, separated in to two by the Black Mage: Alpha(male), Beta(female) and imprisoned into the mirror world.Beast Tamer- Chase (Magician- of the beast tamer class, powers from several animal creatures: Cat, Snow Leopard, Bear and Hawk).Dragon Warrior (Pirate - Similar to Jett but with different animal-themed animations and also uses summons.Jett (Pirate - Gunslinger with a science fiction twist, available in some servers only).Kanna (Magician - Shrine Maiden class who also can summon foxes,currently unavailable in KMS ).Hayato (Warror - Samurai class who uses two handed swords, currently unavailable in KMS).Angelic Burster (Pirate - uses a cannon/gun hybrid weapon and a soul system).Kaiser (Warrior - Aran, uses a two handed sword, Dragon's Soul, a combo system and can transform into a dragon).Shade (Pirate - Uses mainly knuckles as primary weapon and Fox Marbles as second weapon, The only character who could go through the Middle Door at the Temple of Time, also known as EunWol).Luminous (Magician, uses a shining rod, orb, unique attack system that is different in KMS then some others).Evan (Magician - unlike anything, uses a dragon).Aran (Warrior - uses Polearm, exclusive combo system). Xenon (Thief/Pirate hybrid - uses Energy Sword, uses STR + DEX + LUK, bonus Surplus Supply system).Demon Avengers uses a special sword and HP consuming moves.) Demon Slayers use HP and DP for attacks, and use 1 handed axes and maces. Demon (Warrior - comes in 2 paths: Demon Slayer and Demon Avenger.Mechanic (Pirate - Gunslinger technically, very unlike Pirates, unique, mounted).Wild Hunter (Archer - Crossbowman, but mounted).Battle Mage (Magician - unlike anything, uses Staff).Mikhail/Milhile (Dawn Warrior, KMS and GMS).Blaze Wizard (Magician - almost Fire/Poison, without Poison).Dual Blade (Thief - Bandit that wields Katara as well as dagger).Cannoneer(Pirate,must pick from character select screen).Spearman/Berserker/Dark Knight (Warrior).Blue – Data has changed for the newest patch and I don’t have the new Delays yet.The following is a complete list of each possible class:.Red – I don’t know how I can calculate it.You can see my calculation and the spreadsheet here. Kaiser’s Gigas Wave includes the use of Ryude’s sword which gaves him +1 attack. If a skill has a +1 attack Hyperskill, it has been calculated in. Of course, as every Chart can only be base or theoretical,I have left out all additional hit skill such as Final Attack that have a chance of activating. I majority only update the spreadsheet and the chart itself should be updated once every patch when and if there is an extraction for that patch. Some numbers were not provided and I attempted to estimate it to the closest I could. I used Southperry’s Extraction Data for the skill delays numbers. I have compiled and calculated the Hits Per Minute & Hits Per Second of all the classes in GMS v.168 that I could do.
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